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As often as you like during your turn (before your attack), you may discard a Water Energy card from your hand. This power can't be used if Feraligatr is Asleep, Confused, or Paralyzed.
Riptide - Water, Water, Water - 10+
Does 10 damage plus 10 damage times the number of Water Energy cards in your discard pile. Then, shuffle all Water Energy cards from your discard pile into your deck.
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