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Domains
Mind
Card Type
Spell
Rarity
Rare
Energy Cost
2
Orientation
Portrait
Rules Text
Reaction Play any time, even before spells and abilities resolve.
Choose a friendly unit. If its Might is less than another friendly unit's, its Might becomes the Might of that friendly unit this turn
Choose a friendly unit. If its Might is less than another friendly unit's, its Might becomes the Might of that friendly unit this turn
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