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Card Type
Unit
Aspect
Aggression
Arena Type
Space
Rarity
Uncommon
Cost
2
Power
3
HP
2
Description
Saboteur
While this unit is exhausted, it gains: “Bounty — Heal 5 damage from your base.” (When this unit is defeated or captured, your opponent collects its bounty.)
While this unit is exhausted, it gains: “Bounty — Heal 5 damage from your base.” (When this unit is defeated or captured, your opponent collects its bounty.)
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