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Rarity
Super Rare
Card Type
Trap Card
Type
Counter
Archetype
Magical Musket
Printed codes
QCCP-166 • QCCP-JP166
Description
When your opponent activates a Spell/Trap Card while you control a "Magical Musket" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Magical Musket - Last Stand" per turn.
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