Market price history
Rarity
Quarter Century Secret Rare
Card Type
Trap Card
Type
Counter
Printed codes
PHNI-080 • PHNI-EN080
Description
When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.
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